After 3 years of heavy fighting, narrow victories and a gruelling war of attrition, the Great College War ends and the fields of battle fall silent. For the first time in 3 years, we can return to making games and movies for stupid fun reasons instead of just following deadlines.
With the boring IRL bits out of the way, lets get to the good stuff!
New projects, new scores out for the taking!
Vixuzar Sim Date: One of the engines have been wired up, and an update is available for beta-testers. This update showcases the opening cutscene and the stat selection menu. This sort of thing took me 4 days back then - this one I finished in less than 1 day!. Most of the buttons and stuff except for the text boxes are placeholders, though. Next up is the Inventory System, the Personal Stat Menu, and the Help Menu. With advanced miniaturization technology available, these will be done in a matter of days!
HELP WANTED:
Project: Vixuzar Sim Date.
JOB TYPE: Photo hunting.
Pay: Hentai, online storage, infamy points.
Interest parties please PM me.
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Negima Sim Date: 79% of the acaedemy exists, and work has begun on working on NPC art. This thing is so complex, we're still conducting advanced research into finding new ways to operate the machinery, while rewriting earlier written code.
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Plenty more stupid, crazy stuff coming your way soon! Stay tuned and remember to PARTY HARD!
Riveet099
Azumanga Daioh! War continues in the home. Looking forward to your future projects.