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Yomuchan
時々ゲームを作る大ばか、多分。
もしもし, エッチ大好きです! Your head will EXPLODE!!!111 Currently making them KER-AZY sex kitten games. 失礼!

Age 39

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School of Hentao

The Fucking Dino Club.

Joined on 8/10/07

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Yomuchan's News

Posted by Yomuchan - November 9th, 2016


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Havent been online for 2 weeks or so. Shit went down IRL. Now that IRL shit has been jackhammered into oblivion, I'm back. Of course, I'll be releasing the newest sex kitten game and some swayze extra goods in a week or so. Look forward to it!

A special thanks everyone who sent me mail - it's nice to know folks out here on the 'net care more than the morons IRL who sprung this shit on me. You know who you are, and you are AWESOME. Don't you ever forget that.


Posted by Yomuchan - August 17th, 2016


Clock Day has come and gone, and working on BB10's Friendship Adventure - a frenetic last-minute project thought up while extremely inebriated has really shaken off the feeling of exhaustion and burnout that had overcome me these past few weeks.

http://www.newgrounds.com/portal/view/679630

Speaking of that, I tried adding medals in the game for the first time - removing the old preloader to make room for the NGAPI powered preloader.

Little did I know that would break the entire game, spamming everyone who got a gameover with medals. Whoops. Chalk it up to early installment weirdness, right? Props for the folks who got back to me right away regarding the problem. The problem's been fix'd now so you won't get that trouble.

Game devs take note: Don't remove stuff while sleep-deprieved and/or drunk.

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In other news, you all remember that Newgrounds Swimsuit Competition I held earlier this summer, right? Well, now it's time to reveal the NEFARIOUS PLAN OF EVIL behind it all.

I needed NPCs for the City Beach.

Lol.

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@FoAngel

 

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@CaptKirky

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@SocialistClock

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@Radaketor

MY EVIL PLAN WAS A GREAT SUCCESS! MWAHAHAHHAHA! *twirls imaginary moustache of evil*


Posted by Yomuchan - July 17th, 2016


BEHOLD! I HAVE MADE... THIS THING!

What is it?

I DON'T KNOW!

... or, at least a progress report.

The assembly of my new PC is so nearly complete. This, along with the refurbishing and moving of the home electronics has finally freed up seven more GLORIOUS hours of free time! (Its like finding oil, uranium and diamonds all at once, damn!) And with that, I present to you the latest goings on in the story of Negima Sim Date.

First off are some screencaps from Negima Sim Date, showcasing NPC interaction and dialog outputs. 

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Here we have Asuna, right after the tutorial battle, doing her best impression of the Spanish Inquisition. CONFESS! CONFESS! CONFESS!

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Next up, we have the super-shy Miyazaki Nodoka being her adorkable, nervous self. I had to level her up to Student or else she'd always run off without talking to you.

Next up, we have a character viewer - you can tell that the thing's patched together from an early beta by the way the displays are all weirded out, right? It doubles as the game's relationship tracker, replacing the stationary mirror used by MLP sim date.

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In the case you're interested in writing/donating dialogue for the characters, here's a quick summary of the characters in question.

Kagurazaka Asuna
The resident heterochromia packing numbnut who likes older men, specifically Takahata-sensei. She has a temper problem and often goes into tourettes-level fury when she gets mad. Very strong. Has a rivalry with class rep, Yukihiro Ayaka.

Miyazaki Nodoka
A quiet, shy girl that's painfully, boringly cliche' until you call her Honya. Then she SNAPS and KILLS YOU DEAD while SHITTING DOWN YOUR CHIMNEY. She is soft-spoken, and dislikes rude jokes. She sometimes pranks Asuna and Konoka.

Ayase Yue
A deadpan slacker who's IQ level is over 9000. Do not, under any circumstances, try to convince her that she needs to study more. She will jam a test tube of her weirdest, latest concoctions RIGHT UP YOUR POOPER. Likes smoking Chiyo Bud, and is a connoisseur of other mind-altering substances. Doesn't talk much and is very sarcastic.

Yukihiro Ayaka
A big-chested blonde bombshell who's so much into younger men that it'd make catholic priests blush. Unfortunately for you, she has you in her sights and she will find a way to get you in between the sheets with her. A reserved, quiet girl who often acts as the ojousama she is. Enjoys perverted jokes, and has a rivalry with Asuna. Has a sweet demeanor that is very, very creepy. Enjoys peeping on YOU.

Sakurazaki Setsuna
A quiet, cool girl who is not interested in you. She's got her eyes on Konoka Konoe, and if you do try to get in the way, you'll find yourself facing her deadly sword technique. Not much of a talker, she prefers to let her devastating sword techniques speak for her. Her sword techniques can slice through any physical armor. When she does get angry, she makes clear, simple threats before thrashing you.

Evangeline McDowell
A blond little girl(yeah, right) who seems to know exactly who you are. She is refined and cool, but tends to talk like a yakuza. Extremely vicious when pulled into a fight, she is surprisingly strong regardless of her small size. Prefers extreme violence as a battle tactic. She can also send her fangirl/servant Chachamaru after you. Taunts a lot.

Konoka Konoe
A cheerful, stereotypical genki girl with a dark side. Try pressing her to get married, and she'll pack on some serious hurt, or sic Setsuna on you like some sort of mafia boss. Likes getting wasted, playing pranks on Asuna and browsing Forkheads' picturedump threads.

Chachamaru
Another stereotype, a robotic girl who seems to be almost completely emotionless. Completely loyal to Evangeline at first. She does not speak much, rather preferring simple sentences. She becomes talkative later on.  

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Finally, the latest from the changelog...

9:37 AM 13-Jul-16
Version: v0.0.131a
Fixed a major bug in Nodoka's Event List.
Added Nodoka's Second Major Mission - "Private Lesson"
If you have over 39 Wit/Charm, you'll get a better reward from it.
Reinforced telefrag prevention subroutines.
Added some OJJ-donated convos.

10:07 PM 09-Jul-16
Version: v0.0.129a
Fixed some spawn bugs with miniquests.
Added Good Friend Dialog (16 short convos, 5 questions, 1 fight.)
Added 2 miniquests for Good Friend.

4:02 AM 08-Jul-16
Version: v0.0.128a
Added "New Friend" Nodoka dialog (16 short convos, 4 questions and 1 fight(HONYAA!!!))
Your base stats now affect mini-quests.
STR: For lifting weights and travelling.
KNOWLEDGE: For science experiments and research.
MAGIC: Spying and Placing/Stealing items.
WIT/CHARM: For distracting and fast-talking.
Added miniquest 1: Book Courier.
TELEFRAG PREVENTION! (Needs a new save game for it to work properly if playing an earlier version.)
Added miniquest 2: Pranking Time! - Konoka
Added miniquest 3: Pranking Time! - Asuna
Level up function - Good Friend is complete.

 

That's the latest buzz on what's happening with NSD. 

 


Posted by Yomuchan - June 1st, 2016


Its officially summer vacation, and I've done a lot of work on NSD and Vixuzar Sim Date these past few weeks. Special thanks to the folks who pitched in with extra image info, dialog and otherwise been a great help with these projects. You know who you are.

So far, I've started adding NPC data and events to NSD - basic encounters, conversation routines and I've also recently figured out how to use arrays AAAAAAND I completely reworked some buggy item lottery stuff that would end up raping your inventory with massive textblocks that were all like NaN. This means I've also reworked the day counters and made them a whole lot more simpler for the CPU to handle.

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This is my fourth reworking of one of the core NSD engines. Damn - 2007 to 2016, it's been one hell of a ride, eh?

Speaking of Sim Date - Vixuzar Sim Date is proving to be a real learning experience. I've managed to optimize a lot of coding, making it run more streamlined and smoothly. Now, I'm currently assembling the game world where the action takes place in. While not as outright massive as NSD - Vixuzar Sim Date incorporates some of the latest technology we have available, and it's gonna be one hell of a game. Our next stop is ITEMS! What shall we put in the game?!

Half the year is gone, huh? I'd better get my act together and stop all these DELAYS and PROBLEMS.

Speaking of delays, I've noticed that the wiring around my home seems to be on its last legs. Fluctuating brownouts, surges and twitchy lights point at a rapidly decaying infrastructure at home - this isn't good news for the rest of my electronics. So I'll be busy for the next few days or so, giving the ol' home a much-needed workover on the electrical wiring front. Once I'm done, I can officially add seven... SEVEN MORE HOURS of GLORIOUS FREETIME to my daily routine!

That's that for now. But I'll be back soon. 

Until then, have some summer vacation imagery!

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Posted by Yomuchan - May 18th, 2016



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After 3 years of heavy fighting, narrow victories and a gruelling war of attrition, the Great College War ends and the fields of battle fall silent. For the first time in 3 years, we can return to making games and movies for stupid fun reasons instead of just following deadlines.

With the boring IRL bits out of the way, lets get to the good stuff!

New projects, new scores out for the taking!

Vixuzar Sim Date: One of the engines have been wired up, and an update is available for beta-testers. This update showcases the opening cutscene and the stat selection menu. This sort of thing took me 4 days back then - this one I finished in less than 1 day!. Most of the buttons and stuff except for the text boxes are placeholders, though. Next up is the Inventory System, the Personal Stat Menu, and the Help Menu. With advanced miniaturization technology available, these will be done in a matter of days!

HELP WANTED:
Project: Vixuzar Sim Date.
JOB TYPE: Photo hunting.
Pay: Hentai, online storage, infamy points.

Interest parties please PM me.

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Negima Sim Date: 79% of the acaedemy exists, and work has begun on working on NPC art. This thing is so complex, we're still conducting advanced research into finding new ways to operate the machinery, while rewriting earlier written code.

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Plenty more stupid, crazy stuff coming your way soon! Stay tuned and remember to PARTY HARD!
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Posted by Yomuchan - April 13th, 2016


Final week.

Once 18th starts, I'll be off the air for around 3 weeks. If I don't screw up, I can graduate college like I should have back in 2005.

See y'all soon.


Posted by Yomuchan - February 8th, 2016


Engine to be used: NSD Lite (v2.54a)
Graphics Resources: Recruit artist.
GUI version: 3.19b (updated version 2016)
Dateable chars: 5 (TBD)
Muzak composer: I have someone in mind and will contact her.

Shiz to do

  1. Refit NSD Lite Engine for Vixuzar Sim Date.
  2. Recruit 5 dateable characters.
  3. Update GUI pack to latest 2016 version.
  4. Map the playing area.
  5. Negotiate muzak usage with NG artists.

Stuff we need

  1. Interview with 5 dateable characters to figure out their preferences/behavior.
  2. Custom art for the game world. (Approx 40 areas).
  3. Plan out world activities for stat gain and money earning.
  4. Interview with @Vixuzar to get some details done properly. [high priority]

Posted by Yomuchan - December 13th, 2015


+500 fans!. What a milestone! But hey, can't let you good folks go empty-handed..

Have some art!

Thanks, 500 fans!

And now, a quick shortlist of the projects planned so far...

Two short VNs, one stupid fun game, Fate Machine 2.0, and of course, more sex kitten goodness!. Stay tuned, and good night.


Posted by Yomuchan - November 23rd, 2015


http://www.newgrounds.com/portal/view/666456

It's been a peaceful time on the tropical island where you've been living for a while... until one day - the carefree days come to a grinding halt as McSlut has run out of money! In order to avoid going into debt, she looks up an old friend in South Korea and you tag along for the business trip of a lifetime!

From the backwoods tropical village in the Bermuda, you find yourself in another wacky sex kitten adventure in the heart of the Big City of Seoul!

But it won't be a walk in the park - a new enemy has emerged, determined to stop you and McSlut dead in their tracks! Will you be able to wheel and deal, sneak and fast-talk your way to payday? Well, willya?!

File size is 6.65Mb.

Special thanks to everyone who helped out with writing, logistics, bug-fixin' and everyone who plays these games. I hope y'all have as much fun playing this game as I had coding it. See you next mission!

PS: There's some epic Slutty McSlut OC hentai in the best ending. Get a file marked 'TOP SECRET' to get it.


Posted by Yomuchan - October 6th, 2015


This is a test post to synchronize my watch with NG Standard Time.

This is only a test.

 

https://www.youtube.com/watch?v=w8JRm7ev1PU